David Coronado has been playing in and running LARPs for over 20 years, including acting as an assistant GM for SIL-West, and Head Storyteller for Ankh and Rose, a monthly Vampire LARP that ran for about 2 years. He’s been playing RPGs since his first D&D game at the Boy Scout Jamboree in 1981.
Michelle McNeill is a second generation gamer who practically learned to read playing D&D. She ran her first LARP at Gateway in 1990, talking a number of fellow attendees into playing a pickup D&D game wearing togas made from hotel bedsheets. Since then, she’s been a Storyteller for several ongoing WOD LARPs.
Matt Branstad has been playing and running RPGs since he was in 7th grade. He started LARPing in 1996 and quickly discovered that it was his preferred style of gaming. He has played in over a dozen LARPs since, serving as a staff member for four and a plank owner for five.
Matt and Michelle met in a government education facility at the end of the Cold War. Most of the records are sealed. David and Michelle met when the Garou Alpha had the poor judgement to fall in love with an Elder of Clan Nosferatu. Michelle introduced David to Matt, and has been wondering what she was thinking ever since.
While they were brainstorming ideas for games to suggest to another LARP troupe for at-con games, the Dresden Files universe was tossed out as a setting. None of the three are sure exactly how they wound up volunteering to run Summit Arcane, but the game debuted at BayCon 2011 and was so much fun that before the con was over, they were discussing running it again at Renovation, the 2011 World Science Fiction Convention. They have 3 Dresden Files games written, Summit Arcane, Aces Wild, and Bride Price, as well as Still Flyin’, and Burning Bridges, both shiny forays into a different ‘Verse, Blood Money, which takes place in the world of Lois McMaster Bujold’s Vorkosigan Saga, In a Tempest Tangled, inspired by Patrick Rothfuss’s Kingkiller Chronicles, Jhereg’s Banquet, set in the world of Steven Brust’s Vlad Taltos books, plus Secret Agents, Never After, and Scape Goats, our standalone originals.
Theatre Arcanos has run games at BayCon, Renovation, Big Bad Con, DunDraCon, ConVolution, Reed College, WyrdCon, and Westercon 66. They appeared as Special Guests and ran two games at GameStorm 2012, and again in 2013. In 2014, they attended Gamestorm as LARP Guests of Honor. Current projects in development include Final Rites and Common Ground, both Dresden Files-inspired, Kings Blood, an original epic fantasy.
Our games are 10-24 player 3-6 hour events. We use a home-brewed system for game mechanics, dice-based combat, and usually tend to have role-play heavy, combat light games that contain mature themes, and may not be suitable for younger players.
It was wonderful meeting you all at GameStorm! I hope that the next time we meet I can actually PLAY in your game (as well as sign up quickly because of the looooong wait list, lol)! We hope to have you back at GameStorm 15 in 2013 too!!
March 28, 2012 at 3:16 am